Author: cerberus402

Model Engine and New Monsters

Have you ever wanted penguins in Minecraft? Scorpions? Sharks? Well, Java Minecraft has come an extraordinarily long way and we now have the means to add custom modeled monsters to our server! This capability has always existed (I’m sure a lot of you know about Minecraft mods and all that they can add) but it […]

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Elytra, a Change of Philosophy, and the Calendar

Been a while since my last post, but I’m back at it again with more new things that will be changing next map! This post is focused around a change to the elytra, and a change in our philosophy regarding how map resets function. Elytra Elytra will be restricted to only the end or the […]

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MMOItems and Custom Resource Packs

Hello everyone! It’s time for a new update post for the upcoming 1.16 map! This post is going to revolve around a shift in how Eldin does custom items. We are switching over to a new plugin called MMOItems which allows us to do so much more than our old plugin. I’ll walk everyone through […]

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New City Building System

With Eldin’s new building system, we are doing away entirely with the concept of Building Slots. No longer will a town be limited on how many buildings they can have! Cities will now have a new mechanic, called Income. Income is based on a number of factors including a city’s population, tiles sold, and the […]

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