Category: Server Updates

Spying on Staff: Volume 3

Welcome to yet another Spying on Staff blog post. Last week our meeting was canceled because Cerb was on vacation. Azher opened up with our current progress with the big update. Click here to see the current progress. This week a lot of the Festival area has been finished up. This includes areas like Spleef, Parkour, Build […]

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Spying on Staff: Volume 2

     Welcome back to Spying on Staff, our blog on what was discussed in our weekly server staff meeting and what is coming up as well. It was a shorter meeting this week, but a lot was discussed.       Cerberus opened up right away with his progress on the reworking of mob arena […]

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Spying on Staff: Volume 1

Hello Fellow Eldinites!      Welcome to the first volume of our continuing publication of “Spy on Staff”, an ongoing weekly blog on things discussed and things in progress. Before we get into some juicy details, lets talk about what it is that our staff team does on a daily and weekly basis.     […]

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Model Engine and New Monsters

Have you ever wanted penguins in Minecraft? Scorpions? Sharks? Well, Java Minecraft has come an extraordinarily long way and we now have the means to add custom modeled monsters to our server! This capability has always existed (I’m sure a lot of you know about Minecraft mods and all that they can add) but it […]

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Elytra, a Change of Philosophy, and the Calendar

Been a while since my last post, but I’m back at it again with more new things that will be changing next map! This post is focused around a change to the elytra, and a change in our philosophy regarding how map resets function. Elytra Elytra will be restricted to only the end or the […]

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MMOItems and Custom Resource Packs

Hello everyone! It’s time for a new update post for the upcoming 1.16 map! This post is going to revolve around a shift in how Eldin does custom items. We are switching over to a new plugin called MMOItems which allows us to do so much more than our old plugin. I’ll walk everyone through […]

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New City Building System

With Eldin’s new building system, we are doing away entirely with the concept of Building Slots. No longer will a town be limited on how many buildings they can have! Cities will now have a new mechanic, called Income. Income is based on a number of factors including a city’s population, tiles sold, and the […]

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McMMO

The first new feature we want to announce, and a much requested one, is the addition of McMMO to Eldin! We’ve been wanting to add this for a while but decided to wait for a map change so everyone can start on a new journey all at the same time. So, some might be asking […]

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