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Re-enable elytra in the overworld? Poll is created on Feb 01, 2021

  
  
  
Poll results: Re-enable elytra in the overworld?
Voter(s): 26
Poll is created on Feb 01, 2021
Yes!  -  votes: 13 / 50%
13
50%
No!  -  votes: 9 / 34.6%
9
34.6%
Yes - with restrictions  -  votes: 4 / 15.4%
4
15.4%

Elytra in the Overworld and you!

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Pinklewilly
(@pinklewilly)
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Cerb asked us to move this to the forums. Check the discord for a wall of text.


We're a good bit into the map now - just curious how players feel about the elytra restrictions?

This topic was modified 3 months ago 2 times by Pinklewilly

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King_Jul
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I'll start out for saying that I am all for the elytra. I really do miss that it was removed from the overworld. I understand the argument that the elytra was allowing people to "travel too quickly", but honestly... that was the joy of it!

The thing I loved about the elytra so much was that it allowed me to visit all of those smaller towns without PA or DT without me requiring to put aside an hour to go out there for a 5 minute visit. The elytra encouraged me to travel. It made it enjoyable in my opinion. Before the elytra, I maybe visited 5-6 cities max each map. Those small, 50x50 towns out there should get just as many visitors as the King sized towns! But sometimes its hard for those smaller towns to get a DT or PA setup, especially since space could be limited. The map that elytras were implemented in, I remember the first thing I did was that I flew to every single town and toured the entire map. It was a blast!

Moving along, I look at the elytra as an investment. Are you willing to pay $25k+ for a piece of equipment that you may lose 5 minutes later? Or do you want to stay on the safe side and ride a horse you found for free (which might take a little longer). Its all risk-reward. Which I feel like balances it out on its own!

Furthermore, the elytra added a whole new aspect to the economy! People were buying and selling elytras like crazy the past 2 maps. Not to mention the demand for mending books, unbreaking books, and fireworks! This added a layer to the economy that Eldin hasn't really seen.

So in the end, I feel like they should be implemented back in simply because it should be up to the player if they want to use it or not. If they prefer to travel by horseback, they can knock their socks off! If a player wants to "waste" $25k to get around slightly quicker, that should be up to them! And again, its not like elytra is "free travel". You still have to invest time repairing it every couple trips... which again I feel like balances itself out.

Thank you for reading! 🙂


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Moana_Of_Motunui
(@moana_of_motunui)
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A lot of the things King_Jul said are also the same opinions that I share, however I felt it is necessary for me to also put in my 2 cents. I really loved and miss elytras. The mechanic in itself and the ability to fly around to me was just so much fun!, but let me get started into as to why I think they should be added back.

1. This might not go for everyone, but I do not have as much time to put into this game anymore as I might have 1-2 years ago, Elytras for me was a good way to meet people, socialize, and travel to places without having to put too much time in to it, I like the ability to invest in this item (which are really not cheap but I'll get into that later), and be rewarded by being able to travel easily and fast to places I would never think of traveling to before. Now since we've had enough time in this map without elytras to form an opinion on them, I feel like the world is too big for me to be able to do much of traveling anymore. I like that horses are more prevalent, but I also think that if you like riding horses you should be able too, if you like building roads, go for it! But I don't think it's fair in my eyes to take away the elytra from people who also enjoy flying as an alternate way of travel. 

2. Elytras are an investment. They certainly do not come cheap. Last map, Elytras added a whole new section to the economy. It was more of a late game item, for players who had the money to afford them. Elytras ran for 15-20 to even 25,000 tbs. That in itself is a huge feat to put money into, but then you need to add on unbreaking 3 which usually costs around 5-10k, and another add on, mending, which is normally 25k. The elytra ends up taking a huge chunk of your money that you won't be getting back next map. (Which I think is a good way to balance it, not letting it be put into the vault like you're not able to now). It's a risk or reward type of deal. If you like having the elytra, then it's a good investment, if you don't want to have one or dislike using them, then don't! There's other ways to travel! On top of all of this, elytras need fireworks for you to be able to even travel with them long distances, last map I remember always running out of fireworks and I was just using the elytra to mostly fly around my city! I feel like all of this already nerfs the elytra to where it is balanced in the game.

3. It's just a fun mechanic! Who doesn't love flying?? I loved being able to build using my elytra & just glide around as well. It was also a great way to get aerial shots of my city, and such. (Perhaps taking away riptide and stuff would also be a good nerf ?)

In conclusion, I think Elytras added a lot more positive benefits to the world than they do without. And I would love if it was taken into consideration bringing them back in one shape or form.

Thanks, 
      TuscanySky aka Moana aka .. bla bla bla..  🙂


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cerberus402
(@cerberus402)
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Joined: 2 years ago
Posts: 213
 

Wanted to copy paste our reasoning for doing the elytra change in the first place, from here:
https://www.worldofeldin.com/elytra-a-change-of-philosophy-and-the-calendar/

 

Elytra


Elytra will be restricted to only the end or the nether; they can no longer be used in the overworld (or dungeons).

We made this decision for a number of reasons:

  • Parkour / Jumping puzzles cant exist with elytra.
  • Puzzles / Festival games can be cheesed with elytra.
  • Elytra cause the world to feel smaller than it actually is because you can travel so fast.
  • It has an adverse affect on smaller cities; Why go sell to a small city nearby when a bigger one with more available is only a short flight away?
  • It restricts our freedom when putting together dungeons and group content if people can just fly over it all.

 

 

I saw some speculation in the discord as to why it was removed, so wanted to put it in for clarity's sake.

This post was modified 3 months ago by cerberus402

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Sip
 Sip
(@sip)
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I’m all for re-enabling the elytras. I understand why they were shut off but I also agree with Moana and King Juls points. Maybe we all can find common ground in the issue? Is there a way to disable rocket boost? We could have no fly zones? Or possible ways to detect if a player is flying in these areas?

This post was modified 3 months ago by Sip

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Pinklewilly
(@pinklewilly)
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Topic starter  

@cerberus402 

Replying to

Posted by: @cerberus402

 

  • Elytra cause the world to feel smaller than it actually is because you can travel so fast.
  • It has an adverse affect on smaller cities; Why go sell to a small city nearby when a bigger one with more available is only a short flight away?

 

I believe a smaller feeling world is a good thing! I would visit Ladder98, Glibnog Mob Arena and other places far more if it wasn't a long journey.
Players sell at cities with the best boosted prices - always has been and I imagine always will be. I have not visited some smaller cities this map because they don't have a port authority and I don't want to make a 1 hour trip.

As for

Posted by: @cerberus402

 

  • Parkour / Jumping puzzles cant exist with elytra.
  • Puzzles / Festival games can be cheesed with elytra.

 

I'm not entirely sure what the work around could be. Currently (to my knowledge) on this map there are no puzzles/parkour, but elytra coming back may ruin plans for that. There may be resources out there that could help solve this problem - I'm just not sure where to look!


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CaptainSylus
(@captainsylus)
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I voted for Yes, with restrictions.

Elytra are not in balance with other modes of transportation in Eldin. Horses are free, but travel is slow. Dragon travel is cheap, but slow. Port Authority is expensive, but instant.  Elytra are free fast travel to any portion of the map to anyone who has one.

The only other free & fast form of travel is via Lord rank, which required 10,000 city tiles, or about 150,000 TB, and it can only to cities with DT or PA.  This is well balanced: It's a huge investment with a great reward.  Elytra, in comparison, are 15-20,000TB.  That's a relatively small investment that grants free & fast travel to anywhere on the map.

I understand that Elytra have their place, and I loved using them last map. But once I had an elytra, I never used Dragon Travel, Port Authority, or horses.  Elytra are simply the unequivocal best option for transportation.

I submit that we add Elytra back to the map with the restriction that they cannot be enchanted or, at the very least, they cannot have mending.  I believe removing mending from Elytra would bring them closer to being in balance with the other modes of transportation in Eldin by adding a running cost: phantom membranes.  Any player who wants to can use an elytra to travel the map, but they will have to occasionally use phantom membranes and experience to repair them.

This post was modified 3 months ago 2 times by CaptainSylus

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Bran
 Bran
(@bran)
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I echo other players who have voiced opinions for Elytra's to make a return. PA is still instant, /g home still exists, and /home still exists, so faster forms of travel will always be available. The Elytra allows a faster-than-horse option to the world for those willing to interact with the player market to obtain them.

Those wanting slower travel won't have it taken away from them and can still enjoy it as they want to, and those wanting Elytra will have it available to them. 

There is also this plugin that may serve as a method to disabling gliding in a region. There are some mixed reviews on its use with Paper, but it may work.
https://www.spigotmc.org/resources/worldguard-extra-flags.4823/


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RevZamorak
(@revzamorak)
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I voted no.

I never really liked the introduction of Elytra into minecraft, I always felt like they are extremely overpowered, and kill off other forms of travel. I have been using a horse to get around this map, and I feel like I can get around pretty quick. On a good road, I could get from one side of the map to the other in less than 15 minutes with speed 2 potions (14000 blocks / (13 b/s * 1.4 ) / 60 = 12.8 mins), with the key being good road. As soon as I venture off road, I slow down a lot to rivers, forests, and other obstacles. The balance with horses is that you need to build a road first before they are really useful. When you build a town super far away from everyone, I don't think it really shouldn't be all that accessible, and if you want decent travel, you have to shell out for dt / pa / or build a road to accommodate horses. Where you settle should matter.

Being able to summon your horse would be very nice, allowing you to utilize /home /g home, as well as PA and DT, and still be able to use your horse to go the last mile if you have to.


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LukewarmSSB
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@pinklewilly I’m currently building a parkour challenge at my city. However, it would be easily passable with the help of the Berzerk Axe, so I’m basically basing completion (and reward) on the honor system. 


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Matrone88
(@matrone88)
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I voted Yes because I feel people would travel a lot more across the map if elytras were allowed . I talk for myself, but there's some cities I would like to visit but I dont since they don't have PA or DT . And even with a PA, I'm not sure I want to spend 300 tb just to visit a city . We can restrict them in the puzzles things .


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WaterBuffalo
(@waterbuffalo)
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I think it should be locked to a certain rank, and maybe with Dungeons and the others - have them in a different "realm" where elytra would be disabled

More incentive to climb End ranks? Grue has Netherwart, give Acolyte Elytra?


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cerberus402
(@cerberus402)
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Posts: 213
 

Lots of good discussion in this thread!

I'm going to take the time to go through each of your posts and offer my thought processes 😀 I am going to do quotes and paraphrase all your posts, so if you see a "..." it means I cut something out of the quote and picked out (I think) ya'lls main points.

 

__king_jul

Posted by: @king_jul

(1) I'll start out for saying that I am all for the elytra. I really do miss that it was removed from the overworld. I understand the argument that the elytra was allowing people to "travel too quickly", but honestly... that was the joy of it!

...

(2) The thing I loved about the elytra so much was that it allowed me to visit all of those smaller towns without PA or DT without me requiring to put aside an hour to go out there for a 5 minute visit.  Those small, 50x50 towns out there should get just as many visitors as the King sized towns!

...

(3) But sometimes its hard for those smaller towns to get a DT or PA setup, especially since space could be limited.

...

(4) Moving along, I look at the elytra as an investment. Are you willing to pay $25k+ for a piece of equipment that you may lose 5 minutes later? Or do you want to stay on the safe side and ride a horse you found for free (which might take a little longer).

...

(5) Furthermore, the elytra added a whole new aspect to the economy! People were buying and selling elytras like crazy the past 2 maps. Not to mention the demand for mending books, unbreaking books, and fireworks! This added a layer to the economy that Eldin hasn't really seen.

...

(6) So in the end, I feel like they should be implemented back in simply because it should be up to the player if they want to use it or not. If they prefer to travel by horseback, they can knock their socks off! If a player wants to "waste" $25k to get around slightly quicker, that should be up to them! And again, its not like elytra is "free travel". You still have to invest time repairing it every couple trips... which again I feel like balances itself out.

1. I think they were the most fun when they weren't jet planes. When they were just tools for gliding they were really fun. Now, with the use of rockets / the trident I just think it forces people to all play the same. If you didn't have an elytra / the materials for copious amounts of rockets, you were at an extreme disadvantage in all aspects of the game. You could die easier to pvp (practically instant travel to anywhere someone was showing on the dynmap), you were at a distinct disadvantage economy wise (less time spent transporting goods is more money made. IE the rich get richer), and a distinct disadvantage pve wise (was any monster fight even threatening anymore? If things got dicey you just shoot away).

2. I just tested a max level horse (without speed potions) and I was able to go from the city Nora and I are making (-5300 -2800, basically edge of the map) to spawn in 10 minutes. There is nothing holding you back from leveling a horse and visiting cities, if as you say, that is something you truly enjoy doing.

3. I have a feeling this point would be true, if we hadn't completely changed the way city buildings work. There aren't restricting slots anymore, and a bank + road will get a smaller city the PA. Is that a lot of space used in a 2500 tile city? Well.. 800 tiles / 2500. So a third of the city dedicated to just townhall and PA. However, shouldn't that be up to the players to decide if that is worth it to them? I like that choices feel impactful and meaningful; but this becomes less of an issue the bigger the city gets.

4. Is a fully leveled up horse also not quite the investment? It takes time (unlike the elytra) to achieve and I argue that it is just as risky, if not more. Horses can still die to creepers or other monsters; imagine the risk involved having to retrain up a speedy horse (something that can't just be bought by pocket change for veteran players). I think it creates a more interesting dynamic. New players have a chance to get an advantage over established players, isn't that more interesting than peasants being useless until they gather wealth?

5. Mending books are useful for more than just elytra, I don't think their demand is diminished even a little bit. Sure, added another item to the economy that wasn't there before; but so did custom items, dungeon drops, and decorative heads. Technically phantoms added a new item to the economy, phantom membranes, but we still disabled those and reused the content in a more constructive fashion.

6. I think there is a disconnect of communication here. It isn't 'slightly faster'. It is very clearly orders of magnitude faster; and it very much forces a playstyle onto people they may not want to engage in if only for the fact that they would fall behind.

__TuscanySky

Posted by: @Moana_Of_Motunui

(1) The mechanic in itself and the ability to fly around to me was just so much fun!

...

(2) This might not go for everyone, but I do not have as much time to put into this game anymore as I might have 1-2 years ago, Elytras for me was a good way to meet people, socialize, and travel to places without having to put too much time in to it

...

(3) Now since we've had enough time in this map without elytras to form an opinion on them, I feel like the world is too big for me to be able to do much of traveling anymore. I like that horses are more prevalent, but I also think that if you like riding horses you should be able too, if you like building roads, go for it! But I don't think it's fair in my eyes to take away the elytra from people who also enjoy flying as an alternate way of travel. 

...

(4) Elytras are an investment. They certainly do not come cheap. Last map, Elytras added a whole new section to the economy. It was more of a late game item, for players who had the money to afford them. Elytras ran for 15-20 to even 25,000 tbs. That in itself is a huge feat to put money into, but then you need to add on unbreaking 3 which usually costs around 5-10k, and another add on, mending, which is normally 25k. The elytra ends up taking a huge chunk of your money that you won't be getting back next map. (Which I think is a good way to balance it, not letting it be put into the vault like you're not able to now).

...

(5) It's a risk or reward type of deal. If you like having the elytra, then it's a good investment, if you don't want to have one or dislike using them, then don't! There's other ways to travel!

...

(6) On top of all of this, elytras need fireworks for you to be able to even travel with them long distances, last map I remember always running out of fireworks and I was just using the elytra to mostly fly around my city! I feel like all of this already nerfs the elytra to where it is balanced in the game.

1. It is! And you still can! We (mostly me, long sleepless nights) spent an absolute ungodly amount of time trying to find a way to make this change without straight up removing them from the game. I think this was a miscommunication on my part, we absolutely already made the compromise we were willing to. I recognize that they are fun items, that is why I tried so hard to keep them in the game for people to still use in certain situations. I was adamant that it was worth the time and worth the effort to find a solution that was a good middle ground. I feel like I found that middle ground, as opposed to just yeeting the item out of the game.

2. You are building a magnificent city with 3 other people. Chat is still global. Fast and instant travel still exists (DT and PA). You can still visit your neighbors. Especially considering that most people settled the south-eastern part of the map. I was able to go halfway across the map in 10 minutes (without speed potions). Not to mention that nether portals function exactly the same as vanilla. IE it shrinks the world by 8. If there was a nether portal connecting spawn to Nora's plot, it would have been a 2 minute trip. If you want to socialize and meet people, then do it! I fail to see how you are no longer able to, with all the other ways to travel that are in the game.

3. They weren't taken away. They were restricted. Big difference, in my opinion. See point 1, I spent a lot of time making sure that you still can 100% absolutely still use an elytra.

4. You have 2,402,490 Trade Bars. For the sake of math, I'll round that down to 2.4M. Using your numbers (which I don't agree with the ones you chose to use) that's 2.5% of your wealth, dude. That is not a significant investment for you. With 2.4M Trade Bars you could buy 28 baron cities. You could pay for every building block you need and not even notice it. 

The elytra were so expensive last map because they are a limited resource that the hardcore players rush to loot before more casual players get a chance to explore the end. At the time, the only other way to get Elytra was to donate. That's why I put in a way that made the elytra a renewable resource. Elytra are drops from Wraiths that can be found in the End. New players either had to donate (that's messed up, and pay to win) or grind up a barony worth of trade bars just to have one. It heavily favored established veteran players with large amounts of Trade Bars, and I don't like that.

Not to mention the fact that you can now carry over items between maps with the guild vault, and that we have openly discussed making player vaults that would also carry over. You no longer have to reinvest in an elytra, or any other piece of gear, every map restart.

5. I touched on this with King_Jul. Restricting Elytra doesn't nullify the investments in other forms of travel. Suddenly for a player such as yourself, a fully leveled horse is of way more value than it used to be. Except this time it isn't a monetary investment. There are options for people with Trade Bars to get around quickly, and they still exist. For players that don't have a lot of Trade Bars, horses are on a much more even play field now than they used to be.

6. Elytra launchers can be made to nullify the need for so many rockets.

__Sip

Posted by: @Sip

(1) Maybe we all can find common ground in the issue?

...

(2) We could have no fly zones? Or possible ways to detect if a player is flying in these areas?

1. Between having elytra and not having them, seems like there already is a middle ground.

2. We already do have no fly zones. It is the entire overworld. You can still use elytras in the nether / end where they are not restricted at all.

__Pinklewilly

Posted by: @Pinklewilly

(1) I would visit Ladder98, Glibnog Mob Arena and other places far more if it wasn't a long journey.

...

(2) Players sell at cities with the best boosted prices - always has been and I imagine always will be.

...

(3) I have not visited some smaller cities this map because they don't have a port authority and I don't want to make a 1 hour trip.

...

(4) Currently (to my knowledge) on this map there are no puzzles/parkour, but elytra coming back may ruin plans for that. There may be resources out there that could help solve this problem - I'm just not sure where to look!

1. You journey across the map to pvp people. You chased Nora for how many blocks trying to kill her on the way back to our plot? If you had an elytra, would she have had any chance for escape? I'm not condemning what you did, from my point of view it seemed like an extremely tense moment in the game for the both of you and was both nail biting and adrenaline fueled and importantly, fun! If you had an elytra, you could have run her down in a few seconds and that would be then end of it.

That to me seems like rewarding, skill based, satisfying gameplay. Who knew which way that encounter could have gone, you almost caught up to her a few times by playing smart and cutting corners of the roads with your berserkers axe and ender pearls. 

2. Well maybe that can change now? If it's an investment of time then suddenly opportunity cost comes into play. If you have to travel to make a sale for .5 higher trade bars is it worth it if you could spend that time gathering more resources? 

3. Also, as shown in the above 2 posts, halfway across the map in 10 minutes with no speed potions. Travel time is being consistently exaggerated here. Similarly to point 2, it's not JUST traveling to sell. To satisfy another of Tuscany's points, you might meet people on the roads, go through cities you wouldn't have otherwise, and generally socialize MORE than just zipping through the skies across the map and then back to your own small corner of the world. It encourages you to be a part of the world, not a part of the skybox.

4. True. As mentioned in our blog posts leading up to the new map, there was so much more we wanted to fit in with the map change but just didn't have the time. I don't think a lack of a feature (that we legitimately want to add) should be an argument for bringing them back. Yes, there was a resource out there that helped with that. I found it after a solid month or so of looking, and that's what we are currently using.

__Captain_Sylus

Posted by: @CaptainSylus

(1) Elytra are not in balance with other modes of transportation in Eldin. Horses are free, but travel is slow. Dragon travel is cheap, but slow. Port Authority is expensive, but instant.  Elytra are free fast travel to any portion of the map to anyone who has one.

The only other free & fast form of travel is via Lord rank, which required 10,000 city tiles, or about 150,000 TB, and it can only to cities with DT or PA.  This is well balanced: It's a huge investment with a great reward.  Elytra, in comparison, are 15-20,000TB.  That's a relatively small investment that grants free & fast travel to anywhere on the map.

(2) I understand that Elytra have their place, and I loved using them last map. But once I had an elytra, I never used Dragon Travel, Port Authority, or horses.  Elytra are simply the unequivocal best option for transportation.

(3) I submit that we add Elytra back to the map with the restriction that they cannot be enchanted or, at the very least, they cannot have mending.  I believe removing mending from Elytra would bring them closer to being in balance with the other modes of transportation in Eldin by adding a running cost: phantom membranes.  Any player who wants to can use an elytra to travel the map, but they will have to occasionally use phantom membranes and experience to repair them.

1. I agree with everything said here. Don't have anything to counter. Elytras are definitely free travel to anywhere on the map for anyone that has one; and they are also not that big of an investment compared to finding cities with land for sale versus a shop with an elytra in it.

2. I also noticed this. It was pretty apparent. All other forms of travel just became so invalidated, why even exist?

3. Well I mean, they are here with restrictions? Also the elytra would eventually become unrepairable. It would cost too much exp.

__Bran

Posted by: @Bran

(1) I echo other players who have voiced opinions for Elytra's to make a return. PA is still instant, /g home still exists, and /home still exists, so faster forms of travel will always be available. 

(2) There is also this plugin that may serve as a method to disabling gliding in a region. There are some mixed reviews on its use with Paper, but it may work.
https://www.spigotmc.org/resources/worldguard-extra-flags.4823/

1. Yes, other forms of fast travel exist. 

2. Yep, we've had this for 2 years. The elytra flag does not work properly. I searched high and low for a long, long time. The only solution we found to actually work is the one we are currently using.

__RevZamorak

Posted by: @RevZamorak

(1) I never really liked the introduction of Elytra into minecraft, I always felt like they are extremely overpowered, and kill off other forms of travel. I have been using a horse to get around this map, and I feel like I can get around pretty quick. On a good road, I could get from one side of the map to the other in less than 15 minutes with speed 2 potions (14000 blocks / (13 b/s * 1.4 ) / 60 = 12.8 mins), with the key being good road. 

(2) Being able to summon your horse would be very nice, allowing you to utilize /home /g home, as well as PA and DT, and still be able to use your horse to go the last mile if you have to.

1. Hey thanks for posting a different perspective 🙂 I agree, with my horse test (without speed potions) it really is way faster than people give credit.

2. Yeah I really like this idea. It's a solid option that I wish we had had the time to implement before map change.

__LukewarmSSB

Posted by: @LukewarmSSB

(1) I’m currently building a parkour challenge at my city. However, it would be easily passable with the help of the Berzerk Axe, so I’m basically basing completion (and reward) on the honor system. 

1. That's awesome and I'm glad you're working on a project like that. This is the kind of thing that just wouldn't exist if elytra were usable. Speaking from experience, people take the path of least resistance. If the option is there to exploit a system, people do it.

__Matrone88

Posted by: @Matrone88

(1) I feel people would travel a lot more across the map if elytras were allowed .

(2) We can restrict them in the puzzles things .

1. I'm not sure that's necessarily the case. People that want to travel, are still doing so. Rev has taken the time to level up a horse and has thought of ways to use tools at his disposal (speed potions) to get the most out of his horse. You can do the same?

2. I like the fact that the restriction is promoting other forms of travel (even if you don't think they're worthwhile?). Puzzles are a part of it sure, but it's way more interconnected and has many more far reaching impacts. Will a horse market emerge? Will speed potions ACTUALLY get sold now? Has anyone tried to sell them in their shops? 

__WaterBuffalo

Posted by: @WaterBuffalo

(1) I think it should be locked to a certain rank, and maybe with Dungeons and the others - have them in a different "realm" where elytra would be disabled

(2) More incentive to climb End ranks? Grue has Netherwart, give Acolyte Elytra?

1. That's pretty much exactly what they currently are, minus the rank requirement? They are usable in both the nether and the end, but restricted in the overworld.

2. This idea definitely has merit, but we didn't find a way to do this in our research.

Thanks everyone for sharing your opinions. I just want to kind of reinforce an idea here at the end: While the poll and the opinions shared here are awesome and I wish more of it was done here on the forums, there has to be an understanding. I do not make changes based on a vocal minority, and I do not make changes over night. The opinions of all of you are weighted equally, and our whole team objectively evaluates your arguments and we adjust based on that. Saying we're being aggressive, and being difficult for the sake of being difficult neither helps your own debate, or makes staff want to revisit the issue. Instead of staff talking about your actual arguments and the merit of your reasoning, it just makes us focus on the delivery of your argument; which I'm sure everyone here can agree is a negative outcome. 

Secondly, I don't believe a month is long enough for any of you to actually give the change a try. Does anyone have a level 30 speed horse? Has anyone (besides rev) tried using speed potions with it? Did any of you actually sit down and time how long it takes, or are you just going off of a number that sounds right? Because it is far less time than an hour to travel around on horseback, I tested it. Is it as fast as an elytra? Of course not, elytra literally makes all other forms of travel obsolete because of the speed of them. Elytra were basically a paid form of /tpa. I don't like any item that makes the game revolve around it so heavily, that you basically wouldn't play any other way than to use the item. 

Thirdly, and to really drive the point home. We can discuss it, we can debate it, we can do tests and make observations -- but, at the end of the day I make the final call. I'm sorry if the decision I make goes against your decision, or if you would make a different choice. I have to take into account more than just this post, more than just this poll. Our community is pretty large, and the percentage of people participating in this thread is nowhere near the overall percentage of players on the server. Everyone in this post is pretty much in the same demographic. All of you have varying levels of wealth, and all of you have been around for at least a map. It is much easier for all of you to get an elytra than for people of a different wealth level. Think it's kinda tone deaf when you classify an elytra has an 'investment' or 'expensive' when you don't have to make the choice between an elytra or having a home / city.

This post was modified 3 months ago by cerberus402

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Bran
 Bran
(@bran)
New Member
Joined: 3 months ago
Posts: 3
 
Posted by: @cerberus402
2. Yep, we've had this for 2 years. The elytra flag does not work properly. I searched high and low for a long, long time. The only solution we found to actually work is the one we are currently using.

 

I figured with it being that easy to find you would've at least tried it. Glad to know that's the case 🙂 


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TheLonghoff
(@thelonghoff)
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Joined: 2 years ago
Posts: 8
 

I voted... NO!
I honestly liked elytra's SOOO much when they came out, they where new fancy and shiny.
when the trident then came, they became overpowered. I however always felt guilty using the elytra.
what was the difference between me and a fly hacker? I have never "earned" an elytry, I either donated and got them that way (tho did not donate just for them) or bought them off, other players.
I have never gone through the trouble of going to the end, to go aimless around, to find an end-city and then, to find an elytra.

I have however in the last couple of maps stopped making roads cos, no one wanted to 1) build them 2) use them. No one saw the point, we had elytra's.
Now look at our current map, where elytra's are banned in the overworld: ROADS EVERYWHERE!!! Horses are now a legit option again as people can not take the easy option anymore. because yea elytra's are easy, and I want an Eldin, which being advertised as a HARD eco-city server, to be that, Hard. that is the same reason I alone still hope for the return of the phantoms but oh well can not have everything.

I agree with everyone that says that elytra are fun, fast and convenient! but this is Eldin and it being convenient and easy is not a good argument for redoing this change IMO.
Eldin has always meant a lot to me I have defected at one point cos of that love, I returned cos of that love I KEEP returning cos of that love.
and what I love is that when you reach a goal, be it the first 1000TB, the first city-plot, the first wild plot so on and so forth, you have done something HARD, and THAT feeling is amazing. because that is the (IMO) feel of Eldin: to overcome challenges not just fly over them.

hmmm meant to type my 2 cents and ended up typing a 10'er 😛

This post was modified 3 months ago 6 times by TheLonghoff

The Long of Hoff Singed This


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